Gears of War 4 November 1st Title Update

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Title Updates are large scale updates that require downloads and allow us to change more pieces within the game. We also have other updates that we can do on the backend without downloads needed but we are limited to what we can change and control with those updates. Below you will find the notes for the first large Title Update for Gears of War 4. We also have additional updates to a few items we talked about last week. 
 
This Title Update will be hitting on November 1st. 
 
 
Title Update November 1 2016 
XB1 - 5.7GB - 6GB // Win10 - 5.7GB - 6GB with 7GB of disk space needed 
 
New Maps 
 
Two new maps will be added to the developer playlist on November 1st for Season Pass owners and will be available in standard rotation and private games on November 8th for everyone. 
  • The Developer Playlist will contain Versus Dodgeball and Arms Race modes for squads up to three large and Horde players on Normal difficulty.
 
Weapon Tuning Changes 
(These changes may occur a few hours after the Title Update hits. We will update people once these go live.) 
 
We have made some changes to the Competitive Lancer and Gnasher. The goal was to try to smooth out the damage falloff to provide a more consistent feel, without sacrificing the skill.  
 
Lancer 
  • Very short range damage has been slightly reduced.
Gnasher 
  • Very short range damage slightly reduced.
  • Short range damage slightly increased.
  • Active damage boost ratio slightly increased to offset damage reduction.
  • Stopping power completely removed.
Hammerburst body damage has been significantly reduced in Core tuning. Headshot damage has only been slightly reduced to maintain the skill of the weapon. 
  • Body damage significantly reduced.
  • Headshot damage slightly reduced.
  • Active reload cooldown increased by 2 seconds.
Fixed an issue where Escalation weapon respawn timers would sometimes not be consistent 
  • All secondary weapons (minus the Longshot) are at 60s respawns.
  • The Longshot, Shock and Incendiary grenades are at 90s respawns.
  • All power weapons are at 120s respawns.
Windows 10 
**Please make sure to update your Windows OS to Build 14393.222 or later for the game to update. You will not be able to get the update and online games will stop working if this is not done** 
  • Execute and Point of Interest keys can now have the same key binding on Windows 10.
  • Windows 10 version now displays the version number on main menu.
  • Users can now rebind Spectator Mode controls on Windows 10.
  • Abnormalities to the UI on high resolution displays have been addressed.
  • Mouse and Keyboard users can now switch weapons during countdown at the beginning of the round.
  • Windows 10 players can now have true offline LAN lobbies.
  • Average FPS has been now incorporated to the benchmark screen on Windows 10.
  • Added in game language selection.
  • Roadie run turn rate on Windows 10 is now a consistent rate instead of reduced when holding the forward key.
  • Pickup and drop fortifications has been moved to the “Q”/Mark Target key bind instead of “C”/Point of Interest on Windows 10.
 
Xbox One 
  • Players can now turn on HDR Split-Screen Visualization in the options menu on Xbox One.
  • HDR calibration has been optimized for Xbox One users.
Xbox One and Windows 10 
  • Team Reviving with players on turrets no longer causes stacking skills in Horde.
  • At times the gnasher would fire rounds that would not register or expend ammo despite audio and visual FX. This has been addressed.
  • Ammo crates would sometimes not appear in TacCom in Horde. This has been corrected.
  • Players who get a kill right after you die in Dodgeball will now be able to count toward a respawn for your team including yourself.
  • Escalation will now display COG/SWARM DOMINATION when a victory was made from a Domination.
  • The EMBAR at times could continuously be used in Arms Race after your team has switched to the next weapon. This has been addressed.
  • Bonus supply crates will now fall in accessible areas even when the Fabricator is placed along walls.
  • Users will no longer receive objectives in bounties by killing meat shields.
  • Leader in Guardian will now always be rewarded to the user who killed the prior rounds Leader.
  • Players should now be able to pick up all power drops in Horde.
  • Players will no longer appear invisible if they are saved from a Snatcher.
  • Players can no longer roadie run before countdown.
  • Bots will be a bit more difficult in Social Versus backfilling
  • Shock grenades will no longer auto refill after each Horde wave.
  • Addressed an issue that sometimes allowed for Horde private matches to not start up.
  • Fixed an issue in which flying enemies could drop power on high ground areas that were inaccessible by the player.
  • Addressed an issue where players would sometimes not be able to play co-op campaign with another friend.
  • Removed score from repairing in Horde.
  • Fixed a few bounties not awarding proper XP values
  • Fixed an issue where players could push other players out of bounds on Lift.
  • PC and Xbox One can now play cross play on LAN.
  • Added Iberian Spanish in-game and cinematic voice over
Addressed numerous miscellaneous map and bug fixes. 
 
 
Future Updates 
 
Gears Pack Feedback 
  • We are going to have an update on Gears Packs. One large piece of feedback we are looking at including is the removal of duplicate cards appearing in packs that need it. We do plan on keeping them in some packs where they make sense (ie: Horde Booster Packs).
  • Future Community Holiday Event packs (Gearsmas, etc) will always have a credit path to obtaining them.
  • We will have more details on this here in the very near future.
Player Penalties 
  • We are still looking into the player penalty fixes. This did not make it in this Title Update. We are exploring if we can get this without a Title Update. We will keep you posted on this as it is a big focus for us.
Horde Leaderboards 
  • We will be wiping the Horde leaderboards sometime after TU1 to ensure players can compete for. We will have more news on when this occurs.
Footstep audio 
  • This is being worked on and should be in the next Title Update.
Competitive/Core Lobbies 
  • This is a larger update that will take a bit but we still have this planned for a future Title Update.
PC Crossplay Testing in a Special Event Playlist 
  • We are hoping to conduct a test on this in November. This will be a separate event playlist for people on both platforms to join. We will see what backend telemetry after the weekend and consider what we can do in the future.
Ranks/Horde Icons not appearing in scoreboards 
  • This is still planned for a future Title Update.
Grenade Spawning Fix 
  • Another issue we have a fix for in the next Title Update. It didn’t make this round of testing.
Campaign Achievement Issues 
  • We have a fix for this in Title Update 2. It will require users to complete the same campaign item that they did not complete to trigger it but they can continue from the checkpoints that they have obtained prior to do so.
Some additional Windows 10 features coming 
  • Vertical Split Screen and Ultra Wide HUD scaling are coming to Windows 10 in the next Title Update.
  • Patching on Windows 10 is a better experience now. Cyphos will have a post regarding that later this weekend.
Director of Community for Gears of War at The Coalition  
 
Follow Gears of War on Twitter and Facebook for game news and updates!  
Follow The Coalition on Twitter and Facebook for studio updates!  
You can follow me on Twitter - @PezRadar
1 update for the vast majority of people 
 


L
Please include temporary time bans as a match penalty for those who quit too often. Nobody cares about losing XP in a game where rank and XP mean nothing. I feel like 90% of the matches I play include someone quitting
At least there trying. No game is perfect at launch. It takes time to fix games. Every game now has microtransactions and they have to keep up with all the other games. Eveybodys whining and complaining about the game and they still keep playing it. Just play the game. I have a full time job and I'm almost 2nd prestige. I play on a mobile hotspot so I know what BS is. Sure you get killed by something stupid but its gears just play the game.
Please include temporary time bans as a match penalty for those who quit too often. Nobody cares about losing XP in a game where rank and XP mean nothing. I feel like 90% of the matches I play include someone quitting
That is the current plan we are thinking and wanting to do.
Director of Community for Gears of War at The Coalition  
 
Follow Gears of War on Twitter and Facebook for game news and updates!  
Follow The Coalition on Twitter and Facebook for studio updates!  
You can follow me on Twitter - @PezRadar
I like alot of these updates, hope to hear more on the gear packs soon.

This post has been hidden.

So the majority of complaints people have had with this game are still in the works... awesome. So for now we still gotta deal with 75% of rooms having a man down or someone quitting. Unreal.
Please TC - #MakeGearsGreatAgain
I will wait to test the lancer and HB, but No tunning for the enforcer? BIG mistake... 
 
Separate playlist for crossplay, you have to be kidding, do it with SOCIAL!!!!! you will get enough data with just one weekend like that. 
 
No playlist modification for PC? is there even people playing CORE or competitive other than people boosting for achievements?
Please understand that this is not my natal language if you don't understand me, feel free to correct me or ask me anything, it's been a while since i speak/write this much in english. 
Please, allow us to destroy Legendary Character Cards. I currently have 9 that I can't use. That's valuable resources that I could use towards my Class Skills in Horde.
The main issue is not being able to find a match on ranked PC, please try and find a fix to funnel players towards certain game modes, maybe a double XP rotation on different modes.
Looks like a solid first title update. I'm especially looking forward to the (Gears Pack Feedback) update that's in the works though.
MauRo NRa wrote:
I will wait to test the lancer and HB, but No tunning for the enforcer? BIG mistake...  
 
Separate playlist for crossplay, you have to be kidding, do it with SOCIAL!!!!! you will get enough data with just one weekend like that.  
 
No playlist modification for PC? is there even people playing CORE or competitive other than people boosting for achievements?
I would like to have cross-play sooner for core modes but guess I'll have to play bf1 for the time being until another update is dropped just to play my king of the hills with friends. Interesting update though!
Title Updates are large scale updates that require downloads and allow us to change more pieces within the game. We also have other updates that we can do on the backend without downloads needed but we are limited to what we can change and control with those updates. Below you will find the notes for the first large Title Update for Gears of War 4. We also have additional updates to a few items we talked about last week.  
 
This Title Update will be hitting on November 1st.  
 
 
Title Update November 1 2016  
 
 
New Maps  
 
Two new maps will be added to the developer playlist on November 1st for Season Pass owners and will be available in standard rotation and private games on November 8th for everyone. 
  • The Developer Playlist will contain Versus Dodgeball and Arms Race modes for squads up to three large and Horde players on Normal difficulty.
 
Weapon Tuning Changes  
(These changes may occur a few hours after the Title Update hits. We will update people once these go live.)  
 
We have made some changes to the Competitive Lancer and Gnasher. The goal was to try to smooth out the damage falloff to provide a more consistent feel, without sacrificing the skill.  
 
Lancer 
  • Very short range damage has been slightly reduced.
Gnasher 
  • Very short range damage slightly reduced.
  • Short range damage slightly increased.
  • Active damage boost ratio slightly increased to offset damage reduction.
  • Stopping power completely removed.
Hammerburst body damage has been significantly reduced in Core tuning. Headshot damage has only been slightly reduced to maintain the skill of the weapon. 
  • Body damage significantly reduced.
  • Headshot damage slightly reduced.
  • Active reload cooldown increased by 2 seconds.
Fixed an issue where Escalation weapon respawn timers would sometimes not be consistent 
  • All secondary weapons (minus the Longshot) are at 60s respawns.
  • The Longshot, Shock and Incendiary grenades are at 90s respawns.
  • All power weapons are at 120s respawns.
Windows 10  
**Please make sure to update your Windows OS to Build 14393.222 or later for the game to update. You will not be able to get the update and online games will stop working if this is not done** 
  • Execute and Point of Interest keys can now have the same key binding on Windows 10.
  • Windows 10 version now displays the version number on main menu.
  • Users can now rebind Spectator Mode controls on Windows 10.
  • Abnormalities to the UI on high resolution displays have been addressed.
  • Mouse and Keyboard users can now switch weapons during countdown at the beginning of the round.
  • Windows 10 players can now have true offline LAN lobbies.
  • Average FPS has been now incorporated to the benchmark screen on Windows 10.
  • Added in game language selection.
  • Roadie run turn rate on Windows 10 is now a consistent rate instead of reduced when holding the forward key.
  • Pickup and drop fortifications has been moved to the “Q”/Mark Target key bind instead of “C”/Point of Interest on Windows 10.
 
Xbox One 
  • Players can now turn on HDR Split-Screen Visualization in the options menu on Xbox One.
  • HDR calibration has been optimized for Xbox One users.
Xbox One and Windows 10 
  • Team Reviving with players on turrets no longer causes stacking skills in Horde.
  • At times the gnasher would fire rounds that would not register or expend ammo despite audio and visual FX. This has been addressed.
  • Ammo crates would sometimes not appear in TacCom in Horde. This has been corrected.
  • Players who get a kill right after you die in Dodgeball will now be able to count toward a respawn for your team including yourself.
  • Escalation will now display COG/SWARM DOMINATION when a victory was made from a Domination.
  • The EMBAR at times could continuously be used in Arms Race after your team has switched to the next weapon. This has been addressed.
  • Bonus supply crates will now fall in accessible areas even when the Fabricator is placed along walls.
  • Users will no longer receive objectives in bounties by killing meat shields.
  • Leader in Guardian will now always be rewarded to the user who killed the prior rounds Leader.
  • Players should now be able to pick up all power drops in Horde.
  • Players will no longer appear invisible if they are saved from a Snatcher.
  • Players can no longer roadie run before countdown.
  • Bots will be a bit more difficult in Social Versus backfilling
  • Shock grenades will no longer auto refill after each Horde wave.
  • Addressed an issue that sometimes allowed for Horde private matches to not start up.
  • Fixed an issue in which flying enemies could drop power on high ground areas that were inaccessible by the player.
  • Addressed an issue where players would sometimes not be able to play co-op campaign with another friend.
  • Removed score from repairing in Horde.
  • Fixed a few bounties not awarding proper XP values
  • Fixed an issue where players could push other players out of bounds on Lift.
  • PC and Xbox One can now play cross play on LAN.
  • Added Iberian Spanish in-game and cinematic voice over
Addressed numerous miscellaneous map and bug fixes.  
 
 
Future Updates  
 
Gears Pack Feedback 
  • We are going to have an update on Gears Packs. One large piece of feedback we are looking at including is the removal of duplicate cards appearing in packs that need it. We do plan on keeping them in some packs where they make sense (ie: Horde Booster Packs).
  • Future Community Holiday Event packs (Gearsmas, etc) will always have a credit path to obtaining them.
  • We will have more details on this here in the very near future.
Player Penalties 
  • We are still looking into the player penalty fixes. This did not make it in this Title Update. We are exploring if we can get this without a Title Update. We will keep you posted on this as it is a big focus for us.
Horde Leaderboards 
  • We will be wiping the Horde leaderboards sometime after TU1 to ensure players can compete for. We will have more news on when this occurs.
Footstep audio 
  • This is being worked on and should be in the next Title Update.
Competitive/Core Lobbies 
  • This is a larger update that will take a bit but we still have this planned for a future Title Update.
PC Crossplay Testing in a Special Event Playlist 
  • We are hoping to conduct a test on this in November. This will be a separate event playlist for people on both platforms to join. We will see what backend telemetry after the weekend and consider what we can do in the future.
Ranks/Horde Icons not appearing in scoreboards 
  • This is still planned for a future Title Update.
Grenade Spawning Fix 
  • Another issue we have a fix for in the next Title Update. It didn’t make this round of testing.
Campaign Achievement Issues 
  • We have a fix for this in Title Update 2. It will require users to complete the same campaign item that they did not complete to trigger it but they can continue from the checkpoints that they have obtained prior to do so.
Some additional Windows 10 features coming 
  • Vertical Split Screen and Ultra Wide HUD scaling are coming to Windows 10 in the next Title Update.
  • Patching on Windows 10 is a better experience now. Cyphos will have a post regarding that later this weekend.
Changes to the shotgun are going to be in core game mode right?
Been a gears player since november 2006 
Follow me on twitter I will follow back xLooneyiscrazyx  
My youtube channel gaming channel 
https://www.youtube.com/channel/UCpUAkcoVHs72bdVPtpRITPg
Pffffwow! That's alot of fix's! Thanks guys!
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\\*// GEARS for life, chainsaws FOREVER! \\*// 
Xbox Ambassador/ Xbox support 
Gears of War Technical Help and Support
Tons of the main issues are addressed right here, cant wait for all of this to come. Anyone who doesn't understand that changing things takes time and work are people we don't need here, they are toxic to everything. If this list doesnt make you happy, nothing will ever make you happy. Looks awesome Pez, cant wait to see this game blossom and TC become a company that backs their fans. One step at a time.
Good for a start.
Great, the hammerburst turned as useless as the Lancer. Gnasher fanboys will be pleased. 
 
Anyway, I encountered a bug at least twice now that hasn't been mentioned before I think. 
 
During the results screen in horde or core versus mode in between rounds, when I press "X" for some reason the game crashes. The screen freezes and I can't do anything except for shutting down the application. 
I stay away from pressing any buttons now because I'm so scared to force myself to back out again and get charged credits for "leaving". 
But I wondered if anyone else has encountered this and if it is a known problem.
Horde classes  
Engineer lvl 10  
Scout lvl 10  
Soldier lvl 10  
Heavy lvl 10  
Sniper lvl 10
-We should be able to back out of Horde lobbies 
-There should be penalties for leaving Horde games before 10 wave increments 
-There should be some type of matchmaking for experienced players and newbies within horde 
(I've got more suggestions but I've got to get back to work lol)
Wow nice thats awesome. How about horde? i think that players that quit should be penalized( i know u havent made adjustments to this yet).Also i think any player that leaves should be filled with other players looking to do horde. They wont get full credit on completing waves 1-50 if they join at like wave 15 , they will start at wave 1 for them but it will be wave 15( just a suggestion because im not satisfied with horde anymore as everytime i do horde players leave at wave 6 its retarded). 
 
What I would like to see in future for GOW4.  
 
More credits earned/recieved in multiplayer modes and horde(not enough is being rewarded to players). 
 
 
More XP in multiplayer modes( i feel not enough is getting earned). 
 
 
Past characters from gears games you can play ( COG characters, Locust and even the bosses you could have been was awesome). 
 
Beast Mode!!!! i want this game mode back it was awesome. 
 
 
Weapon skins more skins for (boomshot, torque bow, hammerburst ect. ) :) 
 
 
Thats all i got really for now gotta see how the title update is for november.. 
 
Thanks Coalition for making us happy and thanks for gears of war AMEN! .. <(^-^)>
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